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[Resolved] Repeater Fields Group conditional logic missing (or not)?

This support ticket is created 6 years, 6 months ago. There's a good chance that you are reading advice that it now obsolete.

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This topic contains 4 replies, has 2 voices.

Last updated by Ljuba 6 years, 6 months ago.

Assisted by: Minesh.

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#913001

Tell us what you are trying to do?

Is it the way to conditionally display/hide entire Repeater Field Group (RPG)?

Is there any documentation that you are following?

Not really.

Is there a similar example that we can see?

Yes, if we need it. Than I need private link.

What is the link to your site?

I will post it in private link.

#913310

Minesh
Supporter

Languages: English (English )

Timezone: Asia/Kolkata (GMT+05:30)

Hello. Thank you for contacting the Toolset support.

Well - repeating field group is displayed using the view as you can see here:
=> https://toolset.com/documentation/getting-started-with-toolset/creating-and-displaying-repeatable-field-groups/#displaying-repeatable-field-groups

So what if you wrap your view with condition - does that helps or your requirement is different?

#913418

Thanks for reply and in fact, I wasn't so precise. Yes, I know that I can do it in CRED and Views. My question was related to Types (what is only checked vs Topic) and consistently to that - question is vs. back-end display (so, Dashboard) and not to CRED and/or View.

#913420

Minesh
Supporter

Languages: English (English )

Timezone: Asia/Kolkata (GMT+05:30)

Ok - thats for your clarifications. There is no such native feature available yet but what I can do is, I will treat your concern as a new feature request and send it for assessment to the department which handles the feature requests.

Please note that, there is no ETA on it and if our Devs consider this feature request you will see it will be implemented in near future release.

#913428

Thank you Minesh.

1) I just asked, did I missing something. This is slightly irritated to have to many visible groups factually hidden by conditional logic (as fields within groups are hidden), but not really some functional issue.

2) So, I agree how that should not to be priority, but certainly should to be noted to be taken in mind (consideration) within development (bug fixes) of the RPG, as maybe is not to difficult to implement it.